With inspiration from uname, we are starting a new Kards account from scratch. The plan is to help new players move up the ranks from private all the way to Field Marshal, hopefully. Before we get to it, if you … Continue reading Join a new player’s journey – A how-to-start #KARDS guide
I have another faction coming soon, but until then I just had some cool ideas that I wanted to explore first.
These are just one-offs that might have some interesting effects on the game and get your brain juices flowing.
Before we go any further though, I don’t claim that these cards or this mechanic will ever appear in the game. This is a fun experiment of making some of our own cards since I am a fan of the game. I can’t say that these as necessarily 100 percent balanced either. I can’t say if 1939 Games even looks at this stuff. And, finally, I am not a coder, so I don’t know if these kinds of maneuvers are even feasible in a digital game (I come from a tabletop perspective).
Overall, these are not real cards and/or mechanics.
The Make a Card series is moving a day just to make some room for changing schedules. Fret not, same fun, just a new timeslot.
While we have been exploring other factions that might be added to a game, I wanted to take a different course this time around with a new mechanic.
I was thinking of a version of this a few weeks back – ironically, right about the same time Cybernetic pinged me with a very similar idea – and have tinkered with the wording since them. Continue reading “Get Over Here – Make a Card Wednesday”