The Periodic Elements of KARDS – Podcast Episode 7

Welcome to the seventh episode of the Kards Podcast!

This week – We are getting game designy:

  • What are the basic in-game building blocks of Kards?
  • What is 1 kredit worth?
  • What is the basic unit in the game?
  • What is the “average” unit in the game?
  • What is the “average” order in the game?
  • And then, most importantly, why is all of this important and how can we use this information?

Incidentally, I was catching up on some old podcasts and Ludology just covered this exact same topic this week. I had no idea. I listened to it after I recorded, but the points are similar and I highly recommend giving it a listen as well.

If you like our content and want to support it, or get early access to the show head over to our Patreon Page!

Send feedback and questions to kardspodcast@gmail.com, reach out on Twitter @KARDSPodcast, or hit me up on the Discord channel.

More KARDS

Contact the Show

Ways to Listen

My Spreadsheet (PDF)

Cards from discussion

Kredit vs. Cards

Kredit vs. HQ HP

Kredit vs. Unit Damage

Charts from discussion

1 Kredit is worth

Card Weight for rarity Kredits Cards 1 kredit = Cards Direct HQ HP 1 kredit = Direct HQ HP Direct Unit Damage 1 kredit = direct unit damage
Convoy HX 175 .5 3 2 random .335
Arctic Convoy .375 4 2 Units .1875
Mobilization .125 5 3 random .075
.5975
Air Blitz .375 4 4 .375
Bismarck .125 10 7 .0875
Fortification .5 3 7 1.165
1.6275
From the People .36 2 3 .54
Burning Skies .36 1 4 flying .72
The Hammer .27 3 6 ground .54
1.8

1 Kredit vs. 1 Card vs. 1 Point of HQ HP vs. 1 point of unit damage

Kredits Cards Points of HQ HP Points of unit damage
Kredits get 1 .5975 1.6275 1.8
Card is worth 1.6736 1 2.724 3.012
1 point of direct HQ damage .6144 .3671 1 1.106
1 point of direct Unit damage .556 .33221 .9049 1

The theoretical basic unit

Name Rarity Nationality Type Deploy/Cost Operation Power Hit Points Text
1. Infantry Regiment Standard Germany Infantry 1 0 1 2
506th Airborne Standard USA Infantry 1 1 2 2
Himeji Regiment Standard Japan Infantry 1 1 3 1
30th Regiment Standard USA Infantry 3 1 4 4
960. Volksgrenadier Standard Germany Infantry 3 1 3 6
Average 1.8 .8 2.6 3

The theoretical average unit and average order

  • 325 total cards in the game right now (build 0.8.28, March 15, 2019) – I think I might have misspoken in the recording and said 324, apologies!
  • 112 orders, 12 countermeasures, 201 units
  • 114 standard, 84 limited, 77 special, 50 elite
  • Total card pool for one player 912 cards
Type Rarity Weight Avg. Deploy/Cost Adjusted Value Avg. Operate Adjusted Value Avg. Attack Adjusted Value Avg. Hit Points Adjusted Value
Standard Unit 0.353 2.901 1.024 1.31 0.4624 2.676 0.9446 3.296 1.163
Limited Unit 0.279 3.803 1.061 1.589 0.443 3.304 0.922 3.07 0.857
Special Unit 0.209 3.881 0.8111 1.5 0.3135 2.976 0.622 3.524 0.736
Elite Unit 0.159 4.406 0.701 2.031 0.323 3.8125 0.606 4.125 0.656
3.597 1.542 3.095 3.413
Standard Order 0.348 1.692 0.589
Limited Order 0.25 2.893 0.723
Special Order 0.268 3.6 0.965
Elite Order 0.134 4.2 0.563
2.84
Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s